Hi guys :)
I finally made a portal gun clocking in at 2659 vertices. I tried to model one before about a year ago and completely failed. So it's really nice that it worked out better this time (I even used the same blueprint as a reference).
I used Blender for modeling and the final scene composition and Substance Painter for texturing.
I'm currently only able to export textures at 2K resolution, but once my new graphics card arrives I'll update them.
Hope you like it :D
Sketchfab